#include "Texture.hpp"

#ifndef TEXTUREPAIR_HPP
#define TEXTUREPAIR_HPP
class TexturePair
{
	public:
	TexturePair(Texture* TextureIn, int width, int height);
	void RenderPass(const Shader& shader, int iterations);
	void SetTexture(Texture* TextureIn);
	Texture& GetTexture();
	protected:
	private:
	Texture *From, *To;
};
#endif
